Mobile Monday

Para entender o Mobile 2.0, vejam artigo de Rudy De Waele, uma das cabeas do Mobile Monday, acontecendo hoje em Barcelona, dedicado aos jogos por celular:

“…De cualquier manera, el futuro de juegos mviles parece recaer en un nuevo tipo de juegos incorporados a las capacidades del telfono mvil para percibir su contexto. As como el recin estrenado y exitoso Wiimote, los nuevos mecanismos o aparatos, se vuelven sensibles al movimiento (p.ej. Nokia N5500), atrayendo a los jugadores hacia el movimiento fsico, como parte del juego o partida . Adems, la aparicin de las comunicaciones de cercana near-field comunication (RFID, Bluetooth, QR codes ) y las tecnologas de posicinamiento geogrfico, permite nuevos tipos de escenarios que enlazan mundos virtuales con el entorno fsico del jugador. Por ejemplo, juegos multi-jugador basados en la posicin que se juegan en las calles y entramados urbanos.”

O Mobile 2.0, assim como a Web 2.0 expressa as modificaes nas prticas de acesso e postagem de informaes na Web a partid dos dispositivos mveis.

“It’s absolutely necessary that more connections are made between the players in the web 2.0 sphere (a.k.a. next generation web apps & services) and what some Mobilists are calling mobile 2.0. What we mean by ‘mobile 2.0’ is another (r)evolution, already started, that will dramatically change the web and the mobility landscape that we currently know. The idea is that the mobile web will become the dominant access method in many countries of the world, with devices that become more hybrid and networks that become more powerful – everywhere in the next decade to come.

The rapid penetration of Wireless Broadband Access (WBA) technologies such as 3G/UMTS, the migration of traditional telecom networks to internet technology, the availability of affordable and functional Wi-Fi and dual mode Wi-Fi/mobile phones… will all boost VoIP over broadband internet and ultimately blur the distinction between fixed and mobile services, since both become wireless and IP based…”