Responsive Environments

Responsive Environments

Post do Scott Fisher, um dos pioneiros da Realidade Virtual, mostra esquema e resumo da apresentao de Lisa F. Grand e Jeff Watson sobre Locative Media and Responsive Environments no IMD Forum que aconteceu no USC’s Robert Zemeckis Center for Digital Arts (RZC), no ltimo dia 22. O abstract resume bem o atual debate sobre mdia locativa. Vejam abaixo o esquema e parte do resumo mostrando a evoluo do que venho chamando de fase do “download do ciberespao”. O argumento que o desenvolvimento das servios e tecnologias baseados em localizao vo “desintegrar” completamente as fronteiras entre o espao fsico e eletrnico, ou como coloca os autores, entre o mundo real e virtual.

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“(…) By placing custom bar code glyphs, GPS/Google Earth markers, sensor systems or other smart-phone-readable triggers in physical locations, designers can create hyperlinks connecting real-world objects or places with a wide variety of media — from video, audio and text content to dynamic data feeds and opportunities for interactions with both human and non-human agencies. Crucially, however, this layering practice does not stop at the level of the hyperlink or the traditional notion of Augmented Reality. Rather, designers are beginning to perceive opportunities for embedding responsive computational power in physical space, enabling environments to track, profile and communicate with their inhabitants, providing customized, adaptive and anticipatory user experiences. After surveying this nascent practice of layering information and computation atop and within physical space — the latest step in the gradual disintegration of the boundary between the Real and the Virtual (…)”.