Let’s Play!

Let’s Play,

Alguns projetos interessantes para brincar na rua com os novos brinquedinhos mveis… Esses so jogos que usam celulares e alguns tm propriedades pervasivas com uso de dispositivos de localizao, outros no. Para os jogos pervasivos com instrumentos de localizao vejam o excelente projeto IPerG:

“IPerG was a EU funded project (FP6 – 004457) which started on 1 September 2005 and came to an end on 29 February 2008. The aim of IPerG has been the creation of entirely new game experiences, which are tightly interwoven with our everyday lives through the objects, devices and people that surround us and the places we inhabit. The approach has been through the exploration of several showcase games which come under the description of ‘pervasive games’ – a radically new game form that extends gaming experiences out into the physical world. To achieve a high quality of interactive experience for these games, new technologies and methods were explored for the creation of novel and compelling forms of content. The web site documents the main findings of the project and its public documentation – publications, deliverables and dissemination materials.”

Vejamos alguns jogos interessantesm, usando as ruas, como os antigos jogos e brincadeiras…

Manhattan Story Mashup. Diverso garantida em Manhattan usando fotos, celulares e web. O objetivo ganhar pontos tirando fotos para ilustrar histrias escritas via web…

Manhattan Story Mashup is an urban game, taking place on September 23rd 2006 in Manhattan, New York City. During the event, approximately 250 players will move around Manhattan, taking photos which match a given target. Targets are words from stories, written by you and other visitors on this web site collaboratively while the game goes on. The resulting illustrated stories are shown on large public signs in Times Square in real-time and on this web site.”

Vejam o vdeo:

Exposio Homo Ludens Ludens. Mais sobre jogos na cultura contempornea na exposio Homo Ludens Ludens realizada em abril ltimo (via We Make Money Not Art). Vejam os projetos aqui:

“its two-day programme to situate the frame context of contemporary play, to highlight its interdisciplinary character and to present the multifaceted reality of the playful society we are living in. To achieve this, the Conference forms a special setting for dialogue and experimentation where it brings together international experts from the field of game theory as well as artists and practitioners who embrace elements and signs of play and playfulness in their work and research activities.”

Snap-Shot-City, mais um jog de caa ao tesouros com celulares usando fotos.

“(…) A world wide photographic treasure hunt that will open your eyes to the Extraordinary. Everyday. Everywhere. Snap-Shot-City returns to settle one of the northern hemisphere’s long standing urban rivalry’s, New York or London? In June 2008, Snap-Shot-City will facilitate a trans-Atlantic Snap-Shot duel, inviting both Londonite’s and NewYawker’s to become artists for a day, to focus their (camera) sights on their home cities and shoot. Rather than aiming to eliminate the opposition, Snap-Shot-City hopes to bring New York and London closer by celebrating the similarities, differences and mind boggling quirks of each.”

Mais no festival “Come Out and Play“:

“In 2006 the Come Out & Play Festival turned New York City into a playground for a weekend, then did the same for the city of Amsterdam in 2007. Hundreds of players gathered to play dozens different games across each city. Players raced through the night in a city-wide game of zombie tag. Friends faced off in life-sized Pong using only their ears to ‘hear’ the ball. Payphones produced points and Tompkins Square Park became a putt-putt course. 200 people performed stunts to display on the Reuters screen in Times Square. It has been darn good and fascinating fun. Well, the festival is back. In June 2008, the New York will have the chance to come out and play again across the Lower East Side of Manhattan. Right now we’re accepting applications for games in Come Out & Play 2008 in New York. Drawing international media attention, designers from around the world and hundreds of players, Come Out & Play features innovative work in the emerging world of street games, big games and pervasive games.”